At this point i thought i was near done....far from it.
i now needed to create shadows to make him more realistic, this was done by creating the proper lighting.
Which took a really long tim to get the way i wanted.
Many of the lights were far too close and harsh, and others were too bright for shadows. (one of my favourite examples of thisis below. he looks like a prisoner on the run)
since i was going to have him in a heroic pose (as disucssed in2 planning and 3dclay modelling)
in the end i settled for two distant high standard lights. This created the simple (not too big or small) shadows beneath him. If i was to build my skills in anything in the next project, i believe it will be the shadows and lighting
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