Little late, but better late than never.
The mini blobman i spoke of in previous posts
This is a small plasticine version of BLOBMAN. it was to give me a fair idea how my final 3d renders would look,and what i could do to improve on them, or what details may be difficult in 3DSMAX that i wouldnt have thought of in 2d drawings. However it has also given me a great idea on how i want the material of blobman to look. yes i understand the colour scheme is sorted, but i want this pudgy gooey plasticine look. its child friendly and very unusual. it also fits in nicely with the make, create and build themes.
his big blobby feet. this was alot more useful than the 2d drawings
top view of his head....this was where the model came in most use. it gave me a goo understanding of how the point will work in 3d dimensions
side view of his head, showing his nose curve
head, front. gives a good idea what the lighting should be like on 3DSMAX
full mini blob
at this point his head did start falling off (he's a bit un realistic in the sense of proportions) but this shows how over bearing the orange could become
his head, belly and feet proportions are getting better
the high camera pose, makes him too small and insignificant,i want him more dominant and helpful
orange overalls look quite prison like....love his arched posture
sorting out heroic poses
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