Tuesday 21 May 2013

getting started with 3D blobman

I started blob man how most tutorials started, with a reference image, two infact. a front and side view.
I sketched them out carefully on graph paper (so the measurements would be the same) created two planes, rotated them and using material editor i selected defuse, bitmap and selected the front and side views for each. though they were correct measurements on paper, the planes had a different idea, so i had to mess about and move the plans about to get the font an side views to line up perfectly.
This new skill was also used in creating the scenes. probably one of the simplest yet crucial features in 3DSMAX.

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