Tuesday 21 May 2013

BLOBMAN - the making of

Blobman was made up mainly of modified chamfer boxes, his really helped with the bulkyness of him. 
I started with the bitmap and kept close to the design from there. mirroring and cloning many of the objects so he was symmetrical where appropriate.
The eyes were chamfer spheres modified, and the mouth was trickey enough. i attempted tocreate the small mouh slit using lines etc extruded, but none madeenough of a dent when booleaned, so i used a modified chamfer cylinder. 
moving the vertexes to create the smooth head was difficult since there were so many vertexes and many interfered with the vertexes on the other side.
another problem i encountered was creating the wrinkles and bends in his overalls, the vertexes were very tricky, and there was usually a fine line between wrinkles and a gap in the model.
in the end he turned out very plasticine like



















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